Educator Resources

A guide to the resources

This resource page is designed to provide free computer science curricula for educators regardless of background or subject matter expertise. The courses on this page here fall into five categories:

  • Scratch Coding
  • Scratch Physical Computing
  • Python Coding
  • Python Physical Computing
  • Artificial Intelligence (AI)

For each course, you will find a title and brief description of what you can expect to teach your students. In the links below each course description you can access comprehensive teacher guides with learning objectives, customizable slides, suggested schedules, reference sheets, and student worksheets. You will also find finished sample programs that you can use to familiarize yourself with the material, and step-by-step instructions to help you explain and model each topic for your students. In addition to coding, you will find students are exposed to skills like collaborative problem solving, creative writing, visual design, critical thinking, and giving and receiving feedback.

To view self-paced lessons and instructional videos, check out our courses on Boolean U.

In support of the DC Public Schools Enchanted City Project, supporting content is below.

All materials are shared under the Creative Commons License.

This work is licensed under CC BY-NC 4.0

Support Materials for DC Public Schools Enchanted City

Videos and other materials on building simple circuits for the DC Public Schools Enchanted City project.

Video – A Simple Light Circuit using the Boolean Girl Kit

Video – Enhancing the Light Circuit

Video – Adding the circuit to a building

Presentation – Oct 8 Training Materials

Circuit building Short Cut Card

Level 1: Animate My Story

Category: Scratch Coding

In this course, your students will learn basic programming skills by using Scratch to build an animated story of their choice. You will begin by going over the building blocks of a story while students identify and explore the fundamental aspects of good storytelling. Next, your students will become storytellers by conceptualizing and designing a story of their own. Finally, through a combination of instructor modeling and individual experimentation, students will bring their story to life in Scratch. By the end of this course, you and your students will understand important computer science concepts like algorithms, sequencing, and loops. They will also leave the course with a thorough understanding of the Scratch platform and the knowledge they need to continue coding and creating in Scratch.

Recommended Grades: 3-6

Level 2: Code Your Own Adventure (CYOA)

Category: Scratch Coding, Scratch Physical Computing (Optional)

In this course, your students will build on their coding and storytelling skills from the previous course by developing a “Code Your Own Adventure” program in Scratch. We provide everything you need to guide your students as they build an interactive Scratch program in which the user makes decisions that affect the direction and conclusion of the story. You can use the provided sample programs and worksheets to help students review the basics of Scratch and design the program on paper using flowchart diagrams. Students will refer to their diagrams as they implement advanced coding techniques like conditionals, decision-making, user input, and variables in Scratch. The materials linked here will give you everything you need to model, explain, and evaluate Code Your Own Adventure programs. Additionally, we have linked lessons that you can use to add physical computing, like simple circuits and lights, into the course.

Recommended Grades: 3-6

Level 3: Build Games in Scratch

Category: Scratch Coding, Scratch Physical Computing (Optional)

The curriculum for this level 3 Scratch course will show you how to teach your students to build video games in Scratch. Throughout the lesson, students will explore classic platformer video games like Super Mario Bros. and Donkey Kong, and review the skills they learned in “Animate My Story” and “Code Your Own Adventure.” You and your students will then learn advanced game-making concepts like player movement, interacting with objects, level design, and keeping score. These lessons and activities encourage students to show their creativity and individuality by incorporating visual design into their Scratch video games. At the end of class, your students will have a multilevel, platform-style video game with Scratch. If you would like to add physical computing to the course, we have included a module in which students use circuits and buttons to create a game controller.

Recommended Grades: 3-6